-- card: 25150 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 4755 -- name: -- part contents for background part 4 ----- text ----- STRUCTURES The most useful kind of custom data type is the structure, or record. The structure groups several different data types together so they may be manipulated using a single name. A structure representing a personnel record may look like: struct personnel_rec { char name[80]; int id_number; float salary; }; The name, or TAG, of this new data type follows identifier naming rules*. (Some programmers capitalize the first or all letters of the tag.) Although the foregoing defines the new data type, it does not yet allocate space for a variable having this type. A new variable named jack is declared using: -- part contents for background part 7 ----- text ----- 66 -- part contents for background part 29 ----- text ----- 22558 -- part contents for background part 27 ----- text ----- Identifier naming conventions -- part contents for background part 20 ----- text ----- Identifier naming conventions - p51